Bug 1021

Summary: Beacon collision avoidance in Mesh module works wrong
Product: ns-3 Reporter: Kirill Andreev <andreev>
Component: devicesAssignee: ns-bugs <ns-bugs>
Status: RESOLVED FIXED    
Severity: normal    
Priority: P5    
Version: ns-3-dev   
Hardware: All   
OS: All   
Attachments: Proposed fix.
Proposed fix, previos one was with a stupid compilation error

Description Kirill Andreev 2010-10-28 01:30:47 UTC
Created attachment 1007 [details]
Proposed fix.

1. Sometimes beacon shift causes a node stop beaconing (int was interpreted as uint).
2. Beacon shift is not applied when a real collision occurs (when there is no entry in beacon timing element of my neighbor about me).
Comment 1 Kirill Andreev 2010-10-28 01:32:37 UTC
First time this bug was mentioned here:

http://groups.google.com/group/ns-3-users/browse_thread/thread/7f9402aa9b5de20e?pli=1
Comment 2 Kirill Andreev 2010-10-28 01:41:36 UTC
Created attachment 1008 [details]
Proposed fix, previos one was with a stupid compilation error
Comment 3 Kirill Andreev 2010-10-28 01:43:20 UTC
Some test-case is also needed for BCA. Now I have no ideas how to do this
Comment 4 Kirill Andreev 2011-12-12 11:02:27 UTC
Changeset 7630:efcbdf6d3dc5