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Bugzilla – Full Text Bug Listing |
| Summary: | Beacon collision avoidance in Mesh module works wrong | ||
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| Product: | ns-3 | Reporter: | Kirill Andreev <andreev> |
| Component: | devices | Assignee: | ns-bugs <ns-bugs> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | ||
| Priority: | P5 | ||
| Version: | ns-3-dev | ||
| Hardware: | All | ||
| OS: | All | ||
| Attachments: |
Proposed fix.
Proposed fix, previos one was with a stupid compilation error |
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First time this bug was mentioned here: http://groups.google.com/group/ns-3-users/browse_thread/thread/7f9402aa9b5de20e?pli=1 Created attachment 1008 [details]
Proposed fix, previos one was with a stupid compilation error
Some test-case is also needed for BCA. Now I have no ideas how to do this Changeset 7630:efcbdf6d3dc5 |
Created attachment 1007 [details] Proposed fix. 1. Sometimes beacon shift causes a node stop beaconing (int was interpreted as uint). 2. Beacon shift is not applied when a real collision occurs (when there is no entry in beacon timing element of my neighbor about me).