Bug 1021 - Beacon collision avoidance in Mesh module works wrong
Beacon collision avoidance in Mesh module works wrong
Status: RESOLVED FIXED
Product: ns-3
Classification: Unclassified
Component: devices
ns-3-dev
All All
: P5 normal
Assigned To: ns-bugs
:
Depends on:
Blocks:
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Reported: 2010-10-28 01:30 UTC by Kirill Andreev
Modified: 2011-12-12 11:02 UTC (History)
0 users

See Also:


Attachments
Proposed fix. (6.19 KB, patch)
2010-10-28 01:30 UTC, Kirill Andreev
Details | Diff
Proposed fix, previos one was with a stupid compilation error (6.76 KB, patch)
2010-10-28 01:41 UTC, Kirill Andreev
Details | Diff

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Description Kirill Andreev 2010-10-28 01:30:47 UTC
Created attachment 1007 [details]
Proposed fix.

1. Sometimes beacon shift causes a node stop beaconing (int was interpreted as uint).
2. Beacon shift is not applied when a real collision occurs (when there is no entry in beacon timing element of my neighbor about me).
Comment 1 Kirill Andreev 2010-10-28 01:32:37 UTC
First time this bug was mentioned here:

http://groups.google.com/group/ns-3-users/browse_thread/thread/7f9402aa9b5de20e?pli=1
Comment 2 Kirill Andreev 2010-10-28 01:41:36 UTC
Created attachment 1008 [details]
Proposed fix, previos one was with a stupid compilation error
Comment 3 Kirill Andreev 2010-10-28 01:43:20 UTC
Some test-case is also needed for BCA. Now I have no ideas how to do this
Comment 4 Kirill Andreev 2011-12-12 11:02:27 UTC
Changeset 7630:efcbdf6d3dc5