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A Discrete-Event Network Simulator
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2. SimulatorΒΆ

This chapter explains some of the core ns-3 simulator concepts.

  • 2.1. Events and Simulator
    • 2.1.1. Event
    • 2.1.2. Simulator
    • 2.1.3. Time
    • 2.1.4. Scheduler
  • 2.2. Callbacks
    • 2.2.1. Callbacks Motivation
    • 2.2.2. Callbacks Background
    • 2.2.3. Using the Callback API
    • 2.2.4. Bound Callbacks
    • 2.2.5. Traced Callbacks
    • 2.2.6. Callback locations in ns-3
    • 2.2.7. Implementation details
  • 2.3. Object model
    • 2.3.1. Object-oriented behavior
    • 2.3.2. Object base classes
    • 2.3.3. Memory management and class Ptr
    • 2.3.4. CreateObject and Create
    • 2.3.5. Aggregation
    • 2.3.6. Examples
    • 2.3.7. Object factories
    • 2.3.8. Downcasting
  • 2.4. Configuration and Attributes
    • 2.4.1. Object Overview
    • 2.4.2. Attributes
    • 2.4.3. Implementation Details
    • 2.4.4. ConfigStore
  • 2.5. Object names
  • 2.6. RealTime
    • 2.6.1. Behavior
    • 2.6.2. Usage
    • 2.6.3. Implementation

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